In a previous post, I put together a script for solving a linear optimisation problem using Google’s OR-tools. This python script is callable from the command line and you kinda need to know what you are doing and how to organize the parameters. So, in order to address this difficulty, I wanted to build a… Continue reading Linear Optimization with or-tools — building a web front-end with falcon and gunicorn
Linear Optimization with or-tools
Getting started Over the last couple of months I’ve been getting my feet wet with linear programming and mathematical optimisation. I got a sense of how it all worked from this Discrete Optimisation course in Coursera and googling around I discovered that there are a ton of tools out there to help you solve… Continue reading Linear Optimization with or-tools
A hub to end all dongles
When I got the 2016 MacBook I knew that I was condemning myself to the dongle life. However, instead of complaining or getting on with the program and buy 2 or 10 dongles. I researched a bit and found the perfect solution for my desktop. I wanted a docking station to connect two monitors (one… Continue reading A hub to end all dongles
Stagehand, cool platformer for iOS
I have a lot of respect for Big Bucket, the mobile game company that set the bar on how to develop a high quality retro-inspired game. I wasted invested a lot of hours in the Barcelona metro playing The Incident, and another few more with Space Age, a game I recommended to all my friends… Continue reading Stagehand, cool platformer for iOS
You had one job
In July 2016, a bomb disposal robot was used for the first time to remotely kill a suspect. This sparked some debate about the use of machines to kill humans (amidst drone usage and all of that), and tapped into our Robocop-and-Terminator-induced dystopian fears. Inspired by all this, Scott Brown wrote “You had one job”,… Continue reading You had one job